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Mouseless games steam
Mouseless games steam











mouseless games steam

Ssilk wrote:I think mainly to secondary (tertiary) keys. Viewtopic.php?f=6&t=34487 Add 2 options for zoom in and out Viewtopic.php?f=6&t=34058 Factorio integration with Rival 700 mouse feedback system Viewtopic.php?f=6&t=33082 New UI/UX Arrangement+ idea Viewtopic.php?f=6&t=32948 Moving by mouse Viewtopic.php?f=6&t=32518 Keyboard equivalents on the start-game menus Viewtopic.php?f=6&t=30952 Close GUI with mouse

mouseless games steam

Viewtopic.php?f=80&t=25782 Improvements of the Graphical User Interface (GUI) Viewtopic.php?f=80&t=307 Gamepad/controller support (also keybinding)

  • Option to handle inventory and gui (menu, ) navigation only with the keyboard.
  • Option to handle entity placement only with the keyboard (having the cursor in front of the player, and if he can't move, pushing the cursor beyond that direction).
  • Button widget to access Inventory, Technology, Production, Informations World map features and pause menu.
  • Mouseless games steam windows#

    Option to close windows (Close button widget to close openend windows or clicking outside of a window would close it).Here the main common problem I've found : This topic doesn't treat already changeable controls.

    mouseless games steam

    Factorio has really configurable controls, I think they are not sufficiently configurable because we can't play the game entirely with the keyboard or with Mouse / Touchscreen.













    Mouseless games steam